Square Enix Suffered 'Large Losses' From Life is Strange: Double Exposure

Square Enix Suffered 'Large Losses' From Life is Strange: Double Exposure

From Game Rant (Written by Daniel Morris) on | OpenCritic

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A new report has confirmed that the release of Life is Strange: Double Exposure caused "large losses" at Square Enix. Life is Strange: Double Exposure launched in October 2024, with publisher Square Enix seemingly unable to recoup its investment in the time since.

When Life is Strange: Double Exposure first released, it faced mixed reviews from fans and critics alike. It currently holds a Top Critic Average of 71 on review score aggregator OpenCritic, with just 54% of critics recommending it. Complaints about the game came primarily from the narrative. Many fans felt it didn't respect the "bae" ending of the original game, which was surprising given how Max Caulfield's return was front and center to its marketing. Others felt that Life is Strange: Double Exposure took Marvelization too far in its approach to certain plot points. Now, it seems the game's financials have reflected this sentiment.

If you loved the incredible storytelling elements of Life is Strange, then you're likely to be into these games with similarly compelling narratives.

As first reported by The Gamer, Japanese financial analyst Hideki Yasuda for Kabutan has confirmed that Square Enix's most recent set of financial results indicate that Life is Strange: Double...

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