If you're one of the over 2,000,000 people jumping into Assassin's Creed Shadows, you will immediately realize that there are several difficulty options available. On the "Combat" side, you can choose from Story, Forgiving, Normal and Expert, while on the "Stealth" side, Forgiving, Normal and Expert are made available.
The backlash was never going to make a dent.
There's even an additional "Canon Mode" option that takes the difficulty of making choices out of your hands, instead presenting players with a "definitive" narrative to experience.
That said, it seems like what's been made available to players is still not enough. So much so that Ubisoft is currently looking into ways to make the game harder. Yes, harder.
As first shared by GamesRadar, creative director Jonathon Dumont said that his team is "always listening and monitoring what players are doing" when it comes to the latest entry in the long-running franchise.
Specifically, Dumont noted that the team is "actively looking at" potentially increasing the game's difficulty beyond the options that already exist. That would require "making even a tougher setting for difficulty for some of our players," according to Dumont.
What that looks like remains to be seen, but Dumont...