Jagex’s newly announced survival crafting game RuneScape: Dragonwilds marks a radical departure from traditional RuneScape gameplay.
Jagex CEO Jon Bellamy insists that Dragonwilds "sits naturally within the RuneScape franchise," but his team has clearly stepped far outside its comfort zone and driven headfirst into an industry dominated by Valheim, Rust, and ARK.
In RuneScape: Dragonwilds, you explore the forgotten continent of Ashenfall, gathering resources, mastering skills, and battling against deadly creatures, including the formidable Dragon Queen.
RuneScape skills like fishing, woodcutting, and mining will now be used to craft and build in a 3D open world that challenges you to adapt and thrive in an environment where danger is ever-present.
The game is set to launch on Steam Early Access on PC this spring, with a deep-dive showcase airing on Twitch at 17:00 BST on April 15.
Jagex's Bold Evolution of the RuneScape Formula
Unlike the MMORPG experience that you are accustomed to in RuneScape, you will have to craft, build, and fight to stay alive in Dragonwilds - mechanics that have never been the focus of a RuneScape title before.
The co-op surely shares some DNA with RuneScape’s killing and resource gathering, but its core gameplay...