Mario Kart: Double Dash Was Almost Very Different

Mario Kart: Double Dash Was Almost Very Different

From Game Rant (Written by Tyler Shipley) on | OpenCritic

Mario Kart: Double Dash almost did not have its iconic two-driver mechanic, according to the game’s producers and chief director. While many Nintendo fans are looking forward to Mario Kart World on the Switch 2, many fans are fond of some of the classic installments in the franchise, including Mario Kart: Double Dash.

The Mario Kart series has come a long way since its genesis on the SNES. With each new installment, Nintendo has the challenge of innovating the racing gameplay while not straying too far from what makes the series beloved by fans. One of the most ambitious gimmicks seen in the series was the two-driver system in Mario Kart: Double Dash on the GameCube. While the mechanic put a fresh spin on the traditional gameplay, Nintendo developers revealed that it almost did not make it into the game.

The Nintendo Switch 2's Online subscription is getting an exclusive GameCube catalog, and there are plenty of games that still need to appear.

As spotted by VGC, a 2003 Nintendo Dream interview (recently translated by Shmuplations) has surfaced, revealing some interesting details about Mario Kart: Double Dash. Specifically, producers Tadashi Sugiyama and Shinya Takahashi and chief director...

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