Over the last decade, across eight chapters, The Elder Scrolls Online has taken us to the volcanic tundras of Vvardenfell, the lavish cities of the Summerset Isles, and the dragon-ravaged deserts of Elsweyr, just to name a few of the stunning environs we've explored. But Zenimax Online is now shifting towards a yearly, seasonal model, reworking how it tells new stories. And to commemorate, the team is returning to where it all began.
During The Elder Scrolls Online's first-ever Direct, creative director Rich Lambert described the new expansion as a "sequel to the 2014 base game storyline", as Seasons of the Worm Cult will bring back Mannimarco's loyal brotherhood of necromancers as they plot their revenge against the Vestige, who, along with the Five Companions, thwarted their efforts to conquer Nirn.
A new 12-person trial will see us return to Coldharbour to destroy an artifact that transforms pain into power.
The story will begin in June on an island south of Tamriel's coast called Solstice, a Caribbean-inspired paradise where Altmer and Argonian co-exist, their architecture intermingled to make for a truly unique backdrop. There are also tropical forests, luxuriant beaches, and a dockside city called Sunport, as...