Kazuma Kaneko, formerly of Atlus and now of Colopl, recently released a new artificial intelligence-powered game called Tsukuyomi: The Divine Hunter, for both Steam and mobile. The game is a roguelike deck builder, and its gimmick is that new cards will be generated based on what happens during your runs.
Tsukuyomi: The Divine Hunter was immediately controversial upon its announcement, given its heavy use of generative AI in conjunction with marketing that focused on the "return" of Kazuma Kaneko. The game currently holds a "Mixed" review score on Steam for a variety of reasons.
Kaneko is renowned for designing and drawing monsters for the Persona and Shin Megami Tensei series, as well as last year's Metaphor: ReFantazio. According to Colopl, the artificial intelligence in Tsukuyomi has exclusively been trained on the art that Kaneko created while at the company. Kaneko has even said that training the AI to draw was more "time-consuming" than just doing the art himself (thanks, Automaton).
Despite Colopl's insistence that the AI was only trained on Kaneko's original work, players have begun discovering cards that look a lot like Disney characters and other copyrighted material (thanks again, Automaton).
"Guess we're doing Elsa Frozen now,"...