It's no secret that Warner Bros.' games division has seen better days. After launching Suicide Squad: Kill the Justice League to mixed reviews, it was reported that the company took a $200 million loss on it. The live-service game ended unceremoniously with its final update in early January as layoffs continued to impact its developer, Rocksteady.
The ending’s retcon made all the coolest things about the game entirely pointless.
Roughly a month later, Monolith's Wonder Woman game was canceled, and the developer was also shutdown. Not only was Monolith shuttered, but WB San Diego and Player First Games, who were in charge of MultiVersus, were also closed.
Now, a new financial report from Warner Bros. paints a grim picture of its games department, with much of the blame falling on Suicide Squad's failure.
As first shared by GamesRadar, revenue in the company's games division is down 48 percent for Q1 2025, with the company highlighting the release of Suicide Squad, plus "no releases" in this current quarter.
Not only was revenue down as a whole, but Warner Bros. also saw a decrease in spending when it comes to expenses for game development. Per the report, games content expenses...