Stalker 2 Patch 1.4 Brings "Big Improvements" to Combat AI and More | TechRaptor

Stalker 2 Patch 1.4 Brings "Big Improvements" to Combat AI and More | TechRaptor

From TechRaptor on | OpenCritic

GSC Game World has released Stalker 2 Patch 1.4, and it's bringing tons of improvements to the game's combat mechanics, plus more changes to the much-vaunted A-Life AI system and lots of other tweaks.

Much like the last few major Stalker 2 updates, there's no single star of the show here; it's all about the minor adjustments that all come together to create what will hopefully be a slightly less janky game.

Combat changes include mutants now being able to eat corpses using an animation if they're nearby, as well as entering an "alert" state if something happens near them. You'll have to be on your toes if you don't want to fall foul of mutants now.

Humans are also much smarter now thanks to this update; they'll seek cover more often, "always try to hide before shooting", and won't rush forward if you don't need them. They'll also use trees as cover now, which is a nice addition.

Plenty of other big improvements have been made to the way humans do battle in Stalker 2 as well; they'll throw grenades only when flushing out targets (rather than on cooldown), flank more often, and use tougher close combat measures in...