Oblivion Remastered Players 'Hate' Being a Vampire

Oblivion Remastered Players 'Hate' Being a Vampire

From Game Rant (Written by Dominik Bošnjak) on | OpenCritic

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The Elder Scrolls 4: Oblivion Remastered is frustrating some players with its vampirism system, particularly those who expected it to be more akin to Skyrim. While these complaints sparked some interesting fan discussion over game design and TES tradition, they also led to players proclaiming that they "hate" the way being a vampire works in Oblivion Remastered.

Vampires have been part of The Elder Scrolls franchise for the entirety of its existence. However, Bethesda's 1994 classic TES: Arena only included them as enemies. It wasn't until TES 2: Daggerfall two years later then the celebrated RPG series embraced vampirism as a gameplay mechanic, allowing players to join these magical beings rather than fight them. As was the case with most of its systems, Daggerfall's take on vampirism was fairly complex, featuring nine distinct vampire bloodlines, each with its own abilities, questlines, and lore peculiarities.

Compared to the original, Oblivion Remastered changes much of the visuals and gameplay – but these differences don't sacrifice the game's soul.

From Daggerfall onward, every mainline The Elder Scrolls title has gradually streamlined vampirism, making it noticeably more accessible over time. Some players are now learning this firsthand after eagerly jumping at the opportunity to become...

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