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Marvel's Avengers Beta Gets Patched Ahead of Final Beta Weekend

Written by on | OpenCritic

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Ahead of its final beta weekend, Marvel's Avengers has been patched based on player feedback from the past few weeks of beta testing. The patch seeks to resolve some bugs as well as addresses some visual flaws that beta players weren't too fond of. 

In a blog post on the game's website, Crystal Dynamics detailed all the changes players can expect in this final beta weekend thanks to the patch. The final beta begins today, August 21, and runs through all of Sunday. Beta Update 1.4.0 includes the following fixes:

  • Added an option in Settings to adjust Camera Shake Sensitivity  
  • Decreased amount of motion blur during sprint and flight  
  • Multiple improvements and optimizations made to matchmaking  
  • Changed default settings to wide combat camera distance, heavy targeting assistance and matchmaking disabled  
  • Improvement to vaulting  
  • Fixed several reported crashes  
  • Fixed issue with multiple Super Heroes spawning  
  • Decreased delay of loot drops  
  • Save game optimizations    

This is the first and only beta period that is totally open to all platforms and players. PS4 players had an early access weekend ahead of everyone else, while last week Xbox and Steam players got to participate if they pre-ordered the game. This weekend, however, the floodgates open for anyone who wants to play the game ahead of its September 4 launch.

So far, reception has been lukewarm, and it feels like Square Enix knows the launch may be a bit rough, but few co-op loot-chasers like this are immaculate at launch, so even if the crowd doesn't love what's there in two weeks, it shouldn't spell the end of such an ambitious project. Even then, maybe it'll be a hit anyway. We don't yet have embargo information for Marvel's Avengers quite yet, but we'll update the site as soon as we learn that detail. 

 

 

About the Authors

Mark Delaney Avatar Image
Mark is a Boston native now living in Portland, Oregon. Formerly the Features and Reviews Editor of TrueAchievements, he's been writing online since 2011 and continues to do so as a freelancer today for outlets like GamesRadar, EGM, and even OpenCritic news. Outside of games, he is an avid biker, a loud animal advocate, an HBO binge-watcher, and a lucky family man.