Stellar Blade's director, Kim Hyung-tae, has responded to the game's success on Steam and massive mod support, while noting that he still thinks the "official content" is better.
When Stellar Blade launched on PS5 last year, it was almost instantly a massive success thanks to positive reviews and very good sales. That was just the start for the game, however, as its recent launch on Steam has proven to be even more successful with massive player counts and, of course, a very popular modding scene.
Shift Up's Stellar Blade is landing on PC next month, and that means mods are soon to follow.
I'm sure you can instantly guess what kind of mods have already been created for Stellar Blade since it released on Steam at the start of this week. While those mods are about as popular as you'd expect, it seems that they're not exactly impressing the game's director, who thinks they're "cool" but lacking some "firepower".
As pointed out by Twitter user Genki_JPN, Stellar Blade's director, Kim Hyung-tae, recently took part in an interview with Thisisgame, where he discussed the game's massive second round of success. Alongside giving us a brief update on the sequel...