War is never simple, is it?
Thankfully, genres like Real-Time Strategy thrive in that complexity, using it for tactical depth. Broken Arrow is the latest big attempt to make that work, and well... it's unfortunately complicated.
Broken Arrow once had 72% positive reviews. That was before the game stepped out of early access. Now that it's here for real, the game's score has dipped to 65% - enough to give it a 'mixed' rating.
Has the game changed in a fundamental way since early access? Not really - some Chinese streamers got banned for cheating, though.
Or at least, that's what the game's anti-cheat software detected. You see, Broken Arrow is currently dealing with a major cheating problem. Or at least, it's probably major? Again, complicated. For now, just assume that cheaters are everywhere, and we'll get back to that point.
English users on Broken Arrow's subreddit noticed the game's falling review score, and had a few theories in mind as to why that's the case. The game is not without issues (you may have noticed that 72% early access score - good, but not fantastic), and while cheaters remain a problem, there does seem to be a...