Death Threats Over Monster Hunter Wilds Performance Are Not the Answer

Death Threats Over Monster Hunter Wilds Performance Are Not the Answer

From The Outerhaven Productions (Written by Keith Mitchell) on | OpenCritic

Look, I’m just as frustrated with the performance issues in Monster Hunter Wilds as the next person. The PC version is a mess, and after talking with friends playing on PlayStation 5 and Xbox Series X|S, it’s not much better on those platforms, either. But let’s be clear, threatening the developers at Capcom over this? That’s crossing a serious line.

As first reported by Automaton, Capcom was scheduled to host a technical panel during the upcoming CEDEC 2025 (Computer Entertainment Developers Conference), which takes place from July 22-24, 2025. The panel was titled “Making Monster Hunter Wilds run smoothly! Everything you need to know about optimization” and was meant to shed light on the performance tuning process across different platforms.

According to CEDEC’s session description, the talk would have walked attendees through CPU, GPU, and memory optimization examples pulled directly from Monster Hunter Wilds’ development. But that panel has now been canceled, seemingly due to death threats aimed at Capcom staff over the game’s ongoing technical issues.

Monster Hunter Wilds

See full article at The Outehaven