It's that time of year where major game companies are having their shareholder meetings, and during Ubisoft's conference call, the company revealed Far Cry 6 is getting more time in development. The same has been said for Rainbow Six Quarantine.
Frédérick Duguet, CFO, told those on the call that the games will both be coming in Ubisoft's fiscal year 2021-2022, to normal folks known as April 2021-March 2022. He added, however, that he still expects both will launch in the first half of 2021, putting their current trajectories in the April-June window. Duguet cited "production challenges" related to the work from home reality at both studios in this, the COVID era.
Rainbow Six Quarantine was one of three Ubisoft games originally planned to launch in the first quarter of 2020. Following the struggles of 2019's Ghost Recon Breakpoint, Ubisoft committed to several high-profile delays for other major projects so as to give those teams more time to make their games exceptional. We just saw the launch of one of those three games in Watch Dogs Legion which has now debuted with a 75 score from 91 critics. More reviews are expected in the days ahead.
The other game, Immortals: Fenyx Rising was delayed back when it was still called Gods and Monsters, but now it's finally due very soon, on December 3. That leaves Rainbow Six Quarantine as the last of the three to launch following their group delay.
As for Far Cry 6, we only publicly learned of its existence this past summer and it was once scheduled for February 2021. But in a letter to fans, the team explained its delay.
"Earlier this year, we introduced you to Far Cry 6--the most ambitious game in the series to date. We promised an immersive fantasy to lead a modern-day guerrilla revolution set in a rich and exotic world, filled with memorable moments, killer characters, and an epic story.
"While we know you are all anxious to get your hands on Far Cry 6, we want to let you know that we've been given more time to allow us to make this the game you aspire to play while focusing on the well-being of our teams in this unprecedented global context. Our teams around the world are working in the studios and from their homes to pour their passion and creativity into making an unforgettable game--one we hope you will love."
We should hear more about new release dates for these games in the new year.