The most recent Tom Clancy game has just received its overhaul for new-generation consoles and it includes multiple ways to explore Auroa. Ghost Recon Breakpoint will offer four different presentation styles across different platforms and players are encouraged to experiment with them and choose their favorite.
On Xbox Series X and PlayStation 5, Ghost Recon Breakpoint can be played in Performance Mode, which allows for 1080p resolution and 60 frames per second gameplay. If you value resolution more, you can play it in Resolution Mode at 4K and 30 frames per second on Xbox Series X. On PS5, the only difference is that the 4K will be upscaled in this mode. On Xbox Series S, meanwhile, the game will consistently run at 1440p and 30 frames per second.
The move is similar to what we've seen elsewhere so far in these early days of the industry's move to new-generation consoles, though some games have been able to offer both the 4K resolution and the 60 frames per second simultaneously, such as Assassin's Creed Valhalla, making it so players don't have to choose. Others still have already begun to offer 120 frames per second modes, such as Dirt 5.
Like Ubisoft has done with all applicable games to date, Ghost Recon Breakpoint is available on new-gen platforms as a free upgrade within an ecosystem to those players who already own it from before. Thus, PS4 players can instantly access the PS5 version, while Xbox One owners can obtain the Xbox Series X|S version at no additional charge.
It's likely only a matter of time until more of Ubisoft's back-catalog gets similar enhancements. The company is always on the forefront of putting itself on new platforms and taking advantage of new features. It was one of the first to support Switch in a big way, and Stadia too, and now it seems the company will be bringing more and more enhanced games with free upgrades to the new-generation consoles.