Quantic Dreams announced today a new chapter in their storied history, developing multiplayer games like Spellcasters Chronicles.
For 28 years, Quantic Dreams has developed single player narrative-focused games like Heavy Rain and Detroit: Become Human. While the quality has always been questionable, it's hard to deny that David Cage and his team haven't helped push narrative storytelling in video games. From their extensive use of motion capture to their extensive use of alternative ways to tell stories, the studio made their mark on the industry. Due to this, today's announcement that they're moving away from just making single player titles to also making multiplayer games. The first of these, Spellcasters Chronicles, was also announced today.
What-the-What Chronicles?
Spellcasters Chronicles is a free-to-play competitive multiplayer game where players take control of magic users known as Spellcasters. Each match pits two teams of three against one another with the goal of destroying the opposing team's lifestones. To help you accomplish this, you'll spawn minions, craft buildings, and battle it out with the enemy Spellcasters. When not in combat, each Spellcaster can take to the sky and fly around the map, providing aide where necessary. In many ways, Spellcaster Chronicles...
