Metroid Prime Producer Reveals The Game Was A “Miracle” To Get Made

Metroid Prime Producer Reveals The Game Was A “Miracle” To Get Made

From The Outerhaven Productions (Written by Todd Black) on | OpenCritic

Right now, many Nintendo gamers are excited that we’re just six weeks or so away from the arrival of Metroid Prime 4. The game has been over 8 years in the making and will be helmed once again by Retro Studios, who helped make the 3D first-person version of the franchise popular. The original trilogy, which spanned the Nintendo GameCube and Wii, is considered legendary by most, and that’s what’s driving up the hype for the new entry. However, in a special retrospective book, insights were given about the original game’s development that highlight how it was a “Miracle” that it got done, and came out so well.

As noted by IGN, in the book, series producer Kensuke Tanabe gave various snippets to readers about what it was like to make the original game, and he revealed that the biggest issue was that Retro Studios had never worked with Nintendo before, and thus, had their own “vision” of what things should be, and so, both he and Shigeru Miyamoto had to step in to say how things should go:

One of the key elements of this “relationship” was that Nintendo made it clear that they were in charge...

See full article at The Outehaven