Sandfall's Mega-Hit Clair Obscur: Expedition 33 Cost Less Than $10 Million To Create

Sandfall's Mega-Hit Clair Obscur: Expedition 33 Cost Less Than $10 Million To Create

From TheGamer (Written by Jack Coleman) on | OpenCritic

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It's award season, and Clair Obscur: Expedition 33 appears to be the darling of every jury in the gaming industry. After sweeping the Golden Joysticks, Expedition 33 went on to become the most nominated game in The Game Awards history. If I were a betting man, I'd predict that tonight's event will be another sweep for Sandfall's RPG.

We've always known that Sandfall is a small team; approximately 30 full-time developers. However, in a recent interview with The New York Times, we learned just how tight the budget for Expedition 33 was.

Sandfall revealed to the Times that Clair Obscur: Expedition cost less than $10 million to create. By modern triple-A standards, that's a pittance. As the article points out, Marvel's Spider-Man 2 cost $300 million to create, a production cost that prevented Insomniac from making substantial profit on the game.

Call of Duty: Black Ops Cold War had a budget of $700 million. Apparently, you could have made 70 Clair Obscur: Expedition 33's for the price of one Call of Duty: Black Ops Cold War.

"I would say that I've seen a lot of budget estimations that are all higher than the real budget."

One...

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