LORT, the new fantasy roguelike from developer Big Distraction, is a tough-as-nails action game built from the ground up to insist that players take it seriously. Learn, learn, learn; one step at a time, as you suss out the best builds and master the skills required to survive and eventually to thrive.
It's kind of a standard-issue pitch for roguelikes, to be sure. But it's a meaningful one. And, so it goes, that when the first batch of players checked out its early access launch earlier this week, and a not-inconsiderable number of them lamented the difficulty, Big Distraction walked the tightrope between appreciable acquiescence and a stern reminder that this is kind of the point.
As PC Gamer notes, the devs have announced NORT's v0.5.2 update, which is already rolling out. Big Distraction's Steam page blog post goes into detail on a few other things: chiefly progression and multiplayer. But it's the slight tweaks to the challenge that's catching most folks' attention.
"We've heard feedback from some players that the game feels too hard in general and too hard for solo. LORT is a Roguelite and isn't meant to be a super easy game....
