Monster Hunter Wilds hasn't had a good time since launch, and a lot of that issue is down to the game's performance on PC. Capcom has tried multiple times to get the thing running a little bit more smoothly, but this has only led to more disappointment and subsequent review bombs, such as what happened with Title Update 4 back in December.
However, earlier this month, it was discovered by a random modder that one of the potential reasons as to why the game runs so poorly on Steam is because it's constantly checking how much DLC you have installed. If you own more DLC, the better your game actually ran, and the modder backed up their theory with some pretty conclusive evidence.
Fast-forward to now, and it seems as though Capcom has pretty much confirmed this. In a new update dropped on the game's Steam page, it's explained that it will "include optimization improvements for Steam-specific processes and options to reduce processing load", and that it's been rolled out today. That sounds a lot like a fix for this modder's findings, and low and behold, it seems to have worked.
Over on the Monster Hunter Wilds subreddit,...
