In a time when the monetization practices of free-to-play titles are increasingly under the microscope, it's very rare that a game comes out with much credit. The First Descendant players declared they were "done" with the game within hours of launch due to its "predatory" practices, and last year, Overwatch 2 was slated for a similar thing.
Use third-party software in Once Human, and you won't be able to play again until 2034.
So, when a game launches and the monetization is fair, especially a game that doesn't cost a penny, it's easy to overlook. Especially given that's what should be the norm. However, players of the recently released Once Human believe that the monetization is so fair, that they had to "hunt through [the menus] to find the shop."
A thread on Reddit claims that Once Human is the "least pay-to-win game release I've seen in years" and that it's "not being talked about enough," a sentiment echoed by many other Metas. The microtransactions weren't deemed pushy or aggressive and instead focused mainly on cosmetics.
The praise was exemplified by the fact that the shop was so hidden. "I just found out yesterday there...