Take-Two CEO Is "Deeply Disappointed" In Failure To Deliver A New BioShock

Take-Two CEO Is "Deeply Disappointed" In Failure To Deliver A New BioShock

From TheGamer (Written by Quinton O'Connor) on | OpenCritic

It has been 13 years since BioShock Infinite. 13 years since a new BioShock game hit store shelves. What once felt like a momentum-driven new IP with plenty of room for creative expression now feels like a permanently-stalled IP. And don't get me wrong—three games is a fine run. But it's not been for lack of trying.

Speaking with Game File, Take-Two CEO Strauss Zelnick answered a few leading questions concerning the long-in-development attempt at a fourth BioShock. He's candid about the situation, but offers a glimmer of hope for fans that comes across as sincere, rather than simple can-kicking.

Back in 2019, a new kid on the block came to life: Cloud Chamber, a California-based studio. Cloud Chamber's goal, from day one, has been to bring a new BioShock to life. Suffice it to say, it hasn't happened yet. Last year, former Gears of War guru Rod Ferguson took leadership of the task, but that's pretty much all we know of where things stand over there. Game File asked Zelnick what's going on, questioning first whether the long development period and probable internal troubles have come as a "surprise."

I'm not sure...

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