Paramount Boss Admits Games Were An "Afterthought" In The Past

Paramount Boss Admits Games Were An "Afterthought" In The Past

From TheGamer (Written by Joshua Robertson) on | OpenCritic

You'd be pretty much forgiven these days for thinking that a licensed video game was going to flop on launch. That has been the case for a long time. Whether it is movie tie-ins or games pumped out to capitalize on the hype of an existing product (hello many, many Star Wars games), licensed games have always had a pretty shoddy reputation for being pure stinkers.

However, over the past week, we've seen some interesting projects surface that look like they may be about to change. Quite a few of them have come from Paramount and its renewed efforts to get into the gaming industry. Not only did we have the reveal that The Last Ronin is still alive, but we're also getting a full-blown Star Trek horror game being made by Bloober Team.

That's seemingly down to a change of strategy at Paramount itself, as the company recently admits that it used to view games as "an afterthought" rather than its own medium with its own strengths.

"We’re looking to grow as a games publisher within a global entertainment company," says Shawn Kittelsen, senior VP and head of creative and production, in an interview with Variety. He...

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