The recent gameplay footage of Kingdom Hearts 4 has reignited the debate about the combat in the latest games feeling "floaty", an argument that every fan is more than tired of.
Even though the long-awaited second trailer for Kingdom Hearts 4 didn't reveal a Disney world to us like we all hoped it might (even if it did tease one) and focused once again on Quadratum, it still gave us a great new look at the game. Most importantly, it finally showed us some actual in-game combat, instead of the first trailer's clearly pre-rendered concept gameplay.
The footage that we have of Kingdom Hearts 4 shows that it's going to play very similarly to KH3, albeit with a brand-new Build system that looks to bring the best of Keyblade Transformations and Reaction Commands. While fans have seemed mostly very happy about the refined combat, others have started calling it "floaty" and giving the community horrible flashbacks.
If you've been a Kingdom Hearts fan for long enough, then you no doubt know why the term "floaty" is so divisive in the community. Ever since Osaka Team took over development of the series after Kingdom Hearts 2...
