The Worst Part Of Zelda: Ocarina Of Time, According To Shigeru Miyamoto Himself

The Worst Part Of Zelda: Ocarina Of Time, According To Shigeru Miyamoto Himself

From Screen Rant on | OpenCritic

The Legend of Zelda: Ocarina of Time is not just one of the best Zelda games ever made, but also a phenomenal adventure title that absolutely holds up today. Sure, there are elements that appear somewhat dated by today's high standards, but Nintendo undeniably created an atmospheric, richly detailed world that was greatly elevated by best-in-class dungeon design, stylized visuals, and a story that remains one of the greatest in the series' history.

However, not everyone sees it that way. Shigeru Miyamoto, one of the original creators of The Legend of Zelda, has a few harsher words for what he believes to be Ocarina of Time's worst part. He sees it as one of the many changes Ocarina of Time's remake needs to make, as, should it remain included, it will only hurt the experience once again. While not everyone will agree, it is absolutely fascinating to hear him discuss the shortcomings of what is widely considered to be one of the studio's greatest games of all time.

In a 1999 interview featured in The Legend of Zelda: Ocarina of Time Encyclopedia (which has since been translated and uploaded by Shmuplations), Shigeru Miyamoto waxed lyrical about the development...

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