Assassin's Creed has always enjoyed gorgeous, cutting-edge visuals, a facet of its design that has proven, in large part, to be the key to its success. Rendering its historic locations in gorgeous detail offers an experience that, even when tainted with Ubisoft's long-since antiquated approach to gameplay, is undeniably phenomenal and truly one-of-a-kind. Even should one detest the Assassin's Creed series as a whole, it is hard to deny that even the likes of Assassin's Creed: Unity aren't a delightful feast for the eyes.
As Assassin's Creed enters its bold new era, Ubisoft will likely continue to improve upon the visual fidelity of its highly-detailed, well-researched, and impressively immersive open worlds. One path to reaching that goal would be to utilize the now-infamous DLSS 5, a new rendering model that uses AI to generate photorealistic lighting, shadows, and details as a filter in games that could otherwise not natively implement them. However, if the recent footage of Assassin's Creed 2 with DLSS 5 enabled is anything to go by, that is perhaps not the wisest idea.
To be clear, DLSS 5 doesn't inherently make a game look worse, even if, on the...
