Diablo 5's Open World and Story Are Game-Changers

Diablo 5's Open World and Story Are Game-Changers

From GameRant (Written by Joshua Duckworth) on | OpenCritic

The Diablo series has spent decades putting players in the middle of humanity's struggle against the forces of Hell, and Diablo 5 is the logical end stage of that struggle—loss. From fighting demonic armies to confronting the Prime Evils themselves, the Diablo game series has consistently returned to the battle for Sanctuary, a world where survival is rarely guaranteed. Even when humanity manages to push back against the darkness, the threat of another catastrophe is never far away.

Diablo 5 is approaching that familiar conflict from a much darker angle. Diablo 5 shifts from the pre-apocalypse context of preventing the next catastrophe to a world where that has already happened. Diablo has won and sits upon the throne of Sanctuary, with that quintessential change being reflected in Blizzard's approach to the story and Diablo 5's open world.

Blizzard officially reveals the first three new Diablo 5 classes.

In an exclusive interview with Esquire, game director Joe Shely explained that Diablo 5 begins with Sanctuary already overrun by the Lord of Terror. "He sits on the throne, humanity is destroyed, and players themselves are on the run," Shely said, describing a setting where Diablo has effectively won. Sanctuary has...

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