In a recent interview with GamesRadar, Tymon Smektala, Broken Mirror Games’ new executive director, and Pietr Babieno, the CEO of Bloober Team, joined to speak about the progress of game graphics in the modern age.
Because of the advances of AI, DLSS-5 and the industry’s polarising views on it, Babieno can’t help but wonder where consoles will eventually go. This is all spoken with the release of Onyx: The Dark Grip, which is the first third-party horror game for the Switch 2 and aimed for the handheld state of the console for the best optimal experience, as well as built for it.
According to Babieno, we’ve reached a point where we can’t have tangible improvements in terms of visual and audio fidelity. We’ve been in a bit of a stalemate in terms of new technology, not to mention the pushback we’ve been getting from the players and the studios themselves.
A big part of development, especially in AAA spaces, is now just crunch time and delivery, optimisation rather than taking risks in terms of development and pushing boundaries. But even if we do improve the graphics, will that actually reflect on the games’ experience? Pietr Babieno believes the...
