Monster Hunter Wilds Switch 2 Demo Runs Great, But It's Brought Up One Complaint

Monster Hunter Wilds Switch 2 Demo Runs Great, But It's Brought Up One Complaint

From TheGamer (Written by Sam Woods) on | OpenCritic

Monster Hunter Wilds' Switch 2 demo is here. It follows Resident Evil Requiem, Onimusha: Way of the Sword, and Pragmata as Capcom perfects its ability to port its graphically intense triple-A titles to Nintendo's latest console.

Overall, the Switch 2 port of Monster Hunter Wilds has been well received, and players are having a good time, but one complaint keeps resurfacing: Wilds' art style isn't very good, and the handheld console's fidelity only makes it worse.

Since its demo launched yesterday, various threads have appeared on Reddit discussing the art style of Monster Hunter Wilds. These threads typically start by saying how impressed they are that the game runs on a portable console, then dive deep into the art style Capcom created.

"It definitely shows some of the visual shortcomings and compromises of Switch 2," one comment said, replying to image comparisons of the Switch 2 demo and the PS5 Pro version of the game. "The lower draw distance on Switch 2 here is notable. And the Switch 2 really lessens foliage density. But it's still massively impressive that there's even games to compare here."

Many shared this view, but it opened a wider discussion about the direction...

See full article at TheGamer