Kojima Thinks You're Being Dramatic When You Call Death Stranding a Walking Simulator

Kojima Thinks You're Being Dramatic When You Call Death Stranding a Walking Simulator

From DualShockers (Written by Tay Garcia) on | OpenCritic

There are few things gamers love more than arguing about their favorite games, and Hideo Kojima knows that better than most, being one of the most experienced and recognizable developers in the industry.

However, the legendary creator of Metal Gear Solid and Death Stranding believes there's a bigger problem with the way we discuss games online, and he has a pretty good example to prove his point.

Kojima Thinks Social Media Is Making Things Worse

This discussion took place during a joint interview with filmmaker Alejandro González Iñárritu published by Gizmodo Japan to mark the Japanese premiere of Digger, the filmmaker's latest movie (I know what you're thinking, and yes, it's literally two legends having a conversation). During their discussion, the two creatives explored the influence of social media on how people perceive the world, with Kojima drawing parallels between Iñárritu's film and Metal Gear Solid 2: Sons of Liberty.

Released in 2001, the game explored themes involving information control and the manipulation of public perception long before social media became such a massive part of everyday life. According to Kojima, the story feels increasingly relevant, as false information can spread rapidly online and potentially influence everything from politics to...

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