Rockstar still hasn't brought GTA 4 to next-gen consoles, with it only being playable on Xbox One and Series X/S via the backwards compatibility program, while PS4 and PS5 players are left completely in the lurch with no option whatsoever. So, fans have taken it upon themselves to port it to PS5.
Well, not exactly.
Mods like these used to be fun to spotlight and report on because we were celebrating the ingenuity of hobbyists who were rivaling entire dev teams in their spare time. Made in a cave with a box of scraps, and all that. The GTA 4 recomp isn't that — graphic designer Ruben Ripalda used Claude to port OZORDI's Liberty Recompiled project to a jailbroken PS5, and appears to have vibecoded new exclusive DualSense features, trophies, and button prompts.
Vibecoding comes with a whole host of issues. The underlying code is often patchwork and tangled, making it unreliable, poorly optimized, and prone to security flaws. That means games are more demanding than they need to be, leading to sluggish performance and inconsistent framerate. They're also much harder to update as a result, often lending to the creator's lack of programming know-how, meaning...
