The Fall of BioWare Was Years in the Making

The Fall of BioWare Was Years in the Making

From DualShockers (Written by Adam Braunstein) on | OpenCritic

The news of BioWare's shutdown is one of the most tragic and disappointing developments in video game history. This is the company that spawned countless memorable franchises, from Star Wars: Knights of the Old Republic to bringing Baldur's Gate to the masses in video game form, to what may be the best sci-fi trilogy of all time, video game or otherwise, in Mass Effect.

Because of several missteps along the way, a failure to understand the player base, and falling prey to corporate demands, we no longer have one of the true artists of the video game world. Whether you grew up with them like I did, or jumped in later and went back through their catalog to see the masterpieces you missed out on, chances are, if you ever experienced a BioWare game, you likely fell in love with one. Let's take a look at how this once proud company became no more.

The Prime Years

BioWare as a company had been around since 1995, but their heyday didn't really come until they released Baldur's Gate in 1998. Taking the DnD world and putting it into video game form had never been done in that way before, and...

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