Back in May, when it had been rumored that the next Doom title would be "Medieval-Inspired," there was some concern among fans about the reported setting. After all, Doom is known for big guns, futuristic tech and crazy demons. However, that concern was assuaged when Doom: The Dark Ages was revealed at Xbox's Summer Game Fest showcase, and the series' signature gameplay loop was shown, along with some hardcore tunes. Oh, and Doom Slayer had a cape.
If there were any lingering concerns about the game's setting, then recent reveals from QuakeCon should clear things right up.
Move over, Master Sword
According to reporting from an attendee of QuakeCon that has been transcribed by an Xbox fan Twitter account, the iconic Glory Kill system has been overhauled to involve more player choice. The system is apparently moving away from scripted animations, as seen in Doom (2016) and Doom Eternal, and instead will have players choosing how they want to finish an enemy off.
Elsewhere, weapons were also revealed, with a "double-barreled plasma gun" being a massive highlight. The nail gun also appears to be a major gameplay focus, as it can pin enemies to walls, according to the report....