Dune Awakening Lead Says Working With Xbox Series S Is "A Challenge"

Dune Awakening Lead Says Working With Xbox Series S Is "A Challenge"

From TheGamer (Written by Johnny Flores Jr.) on | OpenCritic

If we had a quarter for any time a developer said that getting a game optimized for Microsoft'sXbox Series S console was a challenge, well, we'd have a lot of quarters. The team behind the upcoming Dune: Awakening MMO certainly have added another quarter to the jar with their latest comments about Microsoft's budget beast.

In particular, Funcom chief product officer Scott Junior called it a "challenge" in an interview with VG247. As part of Gamescom coverage, Junior discussed the team's work on bringing Frank Herbert's iconic science-fiction novel to the gaming sphere, with additional detail about getting that vision to run on a Series S.

"So, it's one of the reasons we're coming out on PC first," Junior said. "There's a lot of optimisations we need to do before we release on the Xbox. But yeah, Xbox Series S is a challenge."

Those comments shouldn't come as too much of a surprise, given how intensive Dune: Awakening appears to be on hardware. It's a high-level MMO, complete with gorgeous graphics and large-scale battles. Still, it's another instance in which a developer has openly discussed the pitfalls when it comes to development on the Series S....

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