We Harvest Shadows Dev Admits He's "Out of Money", Asks for Advice

We Harvest Shadows Dev Admits He's "Out of Money", Asks for Advice

From TechRaptor (Written by Joseph Allen) on | OpenCritic

Indie dev David Wehle, who's behind the Gamescom horror farming hit We Harvest Shadows, has admitted that he's "pretty much out of money", and he wants to know what the community thinks he should do next.

In a post on the We Harvest Shadows Steam page, Wehle says that the We Harvest Shadows demo has been praised extensively, including by none other than Remedy's Sam Lake. Despite that, Wehle is "out of money", and We Harvest Shadows still "needs 1+ year of work at least".

Wehle says he "kinda abhor[s] publishers" because of what he calls their "insanely greedy terms and requirements", and so he's considering liquidating his retirement account in order to self-publish We Harvest Shadows. Doing so would, however, make the game a smaller "$15 game" experience.

If Wehle takes this route, he says the game will become "a longer version of the demo but with a few more items, a vehicle, places to explore, story, etc...".

The other option, Wehle says, is to seek out a publisher and use their resources to improve the game's quality and scope. He says this would make We Harvest Shadows "truly feel like a $20 experience".

Wehle says he's currently...

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