The Payday 3 game director, Miodrag Kovacevic, is stepping down from his role to take on a new position as a designer within the project. This change in leadership follows a tough first year for the game, which saw a rough launch and continued problems with keeping players engaged and fixing technical issues. Even with these challenges, Starbreeze Entertainment is still dedicated to making Payday 3 better as it moves into its second year.
Released as the follow-up to the hugely popular Payday 2, Payday 3 keeps the franchise's tradition of high-stakes heists alive. In this game, players can dive into both stealthy and action-packed robberies. Set mainly in New York, the game promised heists, smarter AI, and a range of customizable weapons. Players can team up to take hostages or fight against the police while also improving their weapons and skills. However, many fans felt that Payday 3 didn’t live up to what was promised, leading to a lot of disappointment and many players moving on from the game.
Payday 3 players have a lot to look forward to in the coming weeks, with the game set to expand in a major way this September.
In...