Diablo 4 Microtransactions Have Brought In Over $150 Million Since Launch

Diablo 4 Microtransactions Have Brought In Over $150 Million Since Launch

From TheGamer (Written by Johnny Flores Jr.) on | OpenCritic

It's no secret that Diablo 4 is a massive money-maker for Blizzard. But just how massive?

How about to the tune of $150 million dollars in microtransactions alone? Or $1 billion dollars in total lifetime revenue?

That's what the latest live-service role-playing dungeon crawler from Blizzard has reportedly grossed. The figure comes by way of a senior employee's LinkedIn profile, which outlines just how successful the game has been to date.

It's easy to sink hundreds of hours into a game like Diablo 4. But is it worth your time?

As first spotted by Gamepressure.com, Harrison Froeschke, a Senior Product Manager for Diablo 4, has included some massive financial details on his LinkedIn profile.

Per that profile, Froeschke helped lead the monetization strategy of Diablo's store, including pricing, bundles and personalized discounts. Those efforts reportedly have led to $150 million in microtransaction revenue. However, that's not all, because, per Foreschke's profile, from pre-order to date, over $1 billion dollars in revenue has been generated.

It's worth noting that since Gamepressure's original post, Froeschke has seemingly shut off his LinkedIn page. A direct search for the manager leads to an empty page where his profile once belonged....