My Time at Evershine Fully Revealed, Features City Management and More | TechRaptor

My Time at Evershine Fully Revealed, Features City Management and More | TechRaptor

From TechRaptor on | OpenCritic

Pathea Games has fully revealed My Time at Evershine, the third game in the My Time series, and it comes complete with a new art style, city management elements, and more.

My Time at Evershine was originally teased a couple of weeks ago, but today, Pathea has revealed more information about what the game will actually be, and the studio says it's designed to "appeal to both life simulation fans and RPG enthusiasts".

The studio is promising a 40-hour storyline "brimming with exploration", as well as a "diverse cast of romanceable characters" and "revamped gameplay mechanics", so if you were expecting a low-effort sequel to My Time at Sandrock, it looks like you'll be pleasantly surprised.

Unlike in Sandrock and its predecessor My Time at Portia, in which you played as a builder "tasked with completing essential jobs" to keep your town running, Evershine will cast you as the town's governor.

The game will take place in a new settlement "on the fringes of the Free Cities", and you'll be facing down the Duvos Empire, recruiting settlers and creating a stronghold from which to resist a "more defined antagonist" than in previous series installments.

Evershine's campaign will fully...

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