A quest for Cyberpunk 2077 in the style of the first-person shooter Superhot was workshopped for Cyberpunk 2077, according to a quest designer who worked on the game. For those unfamiliar, Superhot is a first-person shooter where time only moves when the player moves, adding a neat puzzle-like element to every level.
In response to news about a Superhot mod releasing for Cyberpunk 2077, Philipp Weber of CD Projekt Red spoke about Cyberpunk's scrapped quest in a post on X: "That's so cool to see! Early in development we briefly workshopped a quest with similar mechanics. You became a construct, essentially able to do a million things at once, and this is how we simulated the full quest only taking a few seconds in 'real time'. Now someone did it!"
In Cyberpunk, a construct is a digitalised consciousness of a human. It's a form of immortality, essentially translating a human brain into code. Johnny Silverhand, Saburo Arasaka and Alt Cunningham are constructs you encounter in Cyberpunk 2077.
The use of Superhot-style mechanics to simulate the neural power of a construct is an interesting one, but CD Projekt Red perhaps ultimately felt it was out of step with...