Baldur’s Gate 3’s Hotfix #27 went live on PC today, bringing with it not just a slew of fixes and changes, but also the previous 2 updates (including the massive Patch 7) to console players.
Larian, in usual form, has been quick to issue fixes for the mod manager, which launched at part of Patch 7 a few weeks ago on September 5th. First, they released Hotfix #26, a small hotfix aimed at resolving the most apparent and important issues with the mod manager, and now they’ve released Hotfix #27, a much larger hotfix aimed at fixes a host of mod-manager-related issues and streamlining the overall experience of using the manager.
In addition, this hotfix also fixes a number of small issues with the game that were introduced in Patch 7, including a glitch that was preventing companions from using ladders, a number of disappearing and invisible items, and some issues that were showing up in some of the “evil ending” cinematics (which is to be expected, since Patch 7 added so many of them).
Finally, the release of this hotfix also introduced Patch 7, as well as the 2 hotfixes that go with it (including...