Top Critic Average
Developer: Larian Studios
Genres: Adventure, RPG
And, look, I don't blame anyone for this. You don't secure the Baldur's Gate license and the lore around it without committing to D&D as your ruleset, and the places where the design team has worked on the toolset for the game (such as how versatile jumping is) feel great. In previous games, the shortcuts that were made in the adaptation from tabletop to digital game made for a faster experience. Combat worked in a fast pause-and-play mode that felt as much like a real-time strategy game as it did an RPG. Skill checks rarely happened in dialogue, so you didn't have to grind to a halt to make a roll three or four times per conversation. They were not extremely quick experiences, but by comparison, the classic games feel fast and loose where Baldur's Gate 3 can often feel like a constrained, slow slog through various systems stacked on top of each other. When I am in the groove with the game, it's exciting and it moves right along. Getting into the right mindset to start remembering what all the buttons, skills, and abilities do is another matter entirely. I'm hoping that feedback over the early access period will give us a more varied experience, or at least a wider set of approaches.
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Larian Studios Shares Fun Stats from Baldur's Gate 3 Early Access
It's been a busy first week for Larian Studios and the many, many players who dove into Baldur's Gate 3 in early access. The team has quantified exactly how busy in this new stats roundup.
Stadia Gets a Win as Baldur's Gate 3 Early Access Is Announced for September
Joining the Steam Early Access version of the game next month, Baldur's Gate 3 will also come to Early Access on Stadia beginning on September 30.