Shane Robert Moyer
The Plucky Squire is a fun romp through 2D and 3D locations, but its boss fights, puzzles, and combat may be too easy for long-time gamers.
Dungeons of Hinterberg does a lot of things right. It features a story that shows the protagonist growing within themselves, albeit slowly, and embraces its casual atmosphere with wide-open arms. Players that enjoy that slower side of gaming will find some interesting moments while exploring and playing through the story. The rest will have to find something buried in the game's combat to keep their interest, though that may prove too difficult. Still, those players looking for something easy that never moves too fast and ambles on at a comfortable pace will enjoy Dungeons of Hinterberg for the qualities it fully embraces.
Shin Megami Tensei V: Vengeance offers a lot for players, both old and new; an impressive enhanced art style, multiple story paths, and a definitive sense of the series progressing from what it once was. There may not be a ton of new things to justify purchasing the game again, but the additions that are here are excellent at keeping fans intrigued about what's going to happen next. Long-time fans will likely already know what they're getting into, as the game hasn't changed its turn-based combat and capture loops in a while. Still, those same fans have kept these games going until now, and Shin Megami Tensei V: Vengeance is another in a long line of enjoyable titles in the long-running series.
Indika hits incredibly high levels of zaniness and suspense and mixes the two so well that it creates a sought-after experience. Players will want to keep playing just to know how it ends, and most storytellers would love to hear that is their listeners' motivation. The game dips its toes in both the surreal and real in equal measure, and winds up being an enjoyable tale even through the most boring walking simulator-like parts. Odd Meter is doing interactive story-telling right, and Indika is a tale that will delight many and have them questioning everything.
It's hard not to suspect that deciding to put SaGa Emerald Beyond onto mobile gaming platforms hurt the game in many ways. From its lackluster art style, to a bevy of mostly un-engaging characters, the few hints of that Square Enix touch can't be found anywhere except within the cinematic combat moments and the length of the story overall. While interesting combat can carry a game a long way, there isn't enough of it to satisfy the majority of users. There will be some players who don't mind the pages and pages of dialogue, and won't care about the seemingly made-for-mobile art styles, but it's hard not to see these dragging SaGa Emerald Beyond down towards mediocrity and below.
Despite it never really standing out from the crowd, Inkbound does a decent job of creating a fight, die, and repeat cycle that is equal parts entertaining and challenging. Running the gauntlets of the various books with friends or strangers is an undoubtedly fun experience, and since unlockables can be earned in-game, it will perhaps drive a lot of players to keep at the grind a bit longer than they normally would. Those looking for something familiar but with a new twist should keep their eyes on Inkbound, and be ready to dive into the books and write their own adventures.
Pepper Grinder does a good job of making players feel like their skills are progressing as they play through the game. It does sometimes feel like a grind, but there are enjoyable aspects to Pepper's adventure that should be tried. The drilling as a travel tool is neat, and the boss monster's designs and fights are entertaining, but the fun seems to fizzle out a little too quickly. Still, despite this and the game's sometimes frustrating controls, Ahr Ech set out to create something a bit different. And while some aspects come up short, some players will find things worth drilling through to discover.
The Thaumaturge is a game made with a lot of love and hard work by Fool's Theory. That much is apparent within the first couple of hours and grows more obvious the longer a user plays. Its lack of a way to make searching for clues interesting may lead some players astray, but they will miss out on a demon-fueled magical adventure. It stumbles in other places, but it more than makes up for it with its monster designs and terrific storytelling. The Thaumaturge's mixture of 20th-century technology and magic should prove too fun to pass up, and players looking for a detective mystery with some intrigue and nightmares might have found something they can't find anywhere else.
Despite the plethora of side missions distracting from the main quest, Like a Dragon: Infinite Wealth still brings a decently poignant story to the forefront of the series. The turn-based combat might not be enjoyable for everyone, but it certainly will entertain fans of a variety of genres and game types. The game has a knack for keeping a player's interest, which is something extremely difficult in this day and age. It uses its craziness in such masterful and fun ways that most players won’t be able to help themselves from smiling and laughing along with Ichiban Kasuga and the rest of the cast in Like a Dragon: Infinite Wealth.
Atlus' Persona 5 Tactica drops the Phantom Thieves in a Medieval Europe-style world as they are dragged into an ongoing revolution by a mysterious figure. Rather than a traditional turn-based JRPG, the Persona 5 spin-off falls within the tactics genre.
Gunbrella has a lot of potential, both in its storytelling and combat. Unfortunately there never feels like there is enough of either that will or could catapult the game into the upper echelons of pixilated side-scrollers. It is very close to being something special, even when it is embracing some familiar adventure tropes. Hopefully, the world of Gunbrella will be expanded on and grow, because it deserves more of the things that make it great.
Baldur’s Gate 3 is something special, though. Its complexity is intimidating, but sticking with it and learning has such a high reward threshold that it's hard to not recommend the sequel to even the most casual gamers out there. It has heart, it has style, and it has the multi-year effort of a studio that obviously loves its source material. The mind-blowing size of the game itself and everything contained within is a testament to Larian Studios' dedication to its craft and commitment to bringing something incredible to the gaming public. The blend of the various Dungeon & Dragons systems into the game is almost flawless in its execution, and the math and storytelling combo does a one-two punch on almost every other RPG game out there. High quality and astoundingly fun, Baldur’s Gate 3 may just become the kind of game that old and new fans can agree is something extraordinary.
Every moment in Dave the Diver feels unique the first time through. The constant changing of side-missions, the cutscenes when upgrading weapons or fish dishes, and the eccentric cast of characters, all blend together so well into a game that, when viewed just from the surface, might seem shallow. But players willing to dive into the meat of the game will find even more enjoyment than they bargained for, especially with its official 1.0 release. It’s a single-player adventure with heart, good music (‘Hot Pepper Tuna’ will likely end up on a lot of people's personal playlists), and a cast of characters that feel right at home around The Blue Hole. Its eccentricities make it memorable, and Dave might be the kindest and most fun adventuring protagonist players encounter in the world of video games this year.
Blizzard has taken twenty years of game design lessons and put all of them into Diablo 4. The variety of things to do in the game and the plethora of build choices feel like they come from a company that has experienced the highest highs and lowest lows in game development and taken some of those hard-learned lessons to heart. There is a lot of love built into every aspect of Diablo 4, and users will find it in every system and corner of Sanctuary. With the first simultaneous release on PC and consoles in the series' history, Diablo players are finally getting back into the fight between Heaven and Hell, and they will more than likely still be fighting for many years to come.
One of the best feelings in puzzle games is that ‘Ah-ha!’ or ‘Ohhhh!’ moment when a solution that seems obvious but continually remains elusive, suddenly becomes evident. Storyteller has these moments, but altogether entirely too few of them. It tries so gallantly to keep that feeling, but it ultimately stumbles due to its short length, disappointing ending, and low difficulty. Still, there is enough charm to the game that some will seek to complete the stories that Storyteller wants to tell.
Have a Nice Death is a gorgeous, weapon-filled adventure that could slice and dice its way to the top of the roguelike genre. Its almost ‘cutesy’ nature plays well against the sometimes dark themes it contains, but the vast array of weapon and spell combinations will be what draws and then keeps players within the walls of Death Inc. It has the rare ability to be enjoyable for both the high-difficulty, build-crafting RNG fans and the more casual crowd. Players will delight with its sublime art, memorable fights, and its well-crafted, lore-filled world. If someone has to be Death, Have a Nice Death is going to make it enjoyable.
Wanted: Dead has glimpses of greatness but is held back by mediocre systems and design choices that keep it from flourishing. Brief flashes of brilliance can’t help but be overshadowed by combat that feels repetitive, and voice actors that sound bored despite the surrounding chaos. Its difficulty, combat style, and visceral style will bring it some attention, but it more than likely won't be enough to keep most players enthralled for long.
Kukoos: Lost Pets shows glimpses of an entertaining multiplayer game, but stumbles due to a myriad of bugs and technical issues.
Some players may create chaos, others will try to keep the peace, but each will be able to tell the story of Pentiment in their own way. It is interactive choose-your-own-adventure story-telling at its best, and although it feels too short, hopefully, there will be more tales and tomes like this one from Obsidian in the future.
Persona 5 Royal is ready to steal the hearts of PC, Switch, and Xbox users by improving almost every aspect of the original 2017 version.