Reports Suggest Skull & Bones Cost Ubisoft $850 Million

Reports Suggest Skull & Bones Cost Ubisoft $850 Million

From DualShockers (Written by Abdullah Al-Tekreeti) on | OpenCritic

Ubisoft's downward spiral continues as inside sources claim Skull & Bones, its recent pirate game, cost almost triple the purported $200 million budget.

Alleged sources within Ubisoft told YouTuber Endymion that Skull & Bones cost between $650 to $850 million over its 10 years of production.

They added that this investment and its non-profitability are causing the company's financial ruin.

Released earlier this year, Skull & Bones faced criticism due to its $70 price tag and lackluster world, graphics, and mechanics. Despite being called, bizarrely, a "quadruple-A game" by Ubisoft CEO Yves Guillemot, it fell short of 10 years of expectations.

Many players have noted the difference in quality and "fun factor" between this game and Ubisoft's successful pirate game, Assassin's Creed: Black Flag.

A popular comparison has been the difference in water physics and graphics— Black Flag was released in 2013.

The downgrade is perhaps due to the bloated development the game suffered. For 10 long years, rejected prototypes and delays left their besmirching mark on the game. As more time and money were pooled into the project, it had to be released, one way or another.

Ubisoft Singapore leading the development was arguably the only reason the game had...

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