Dead Rising Deluxe Remaster Developers Used Beta Documents To Restore Cut Content

Dead Rising Deluxe Remaster Developers Used Beta Documents To Restore Cut Content

From TheGamer (Written by George Foster) on | OpenCritic

Dead Rising Deluxe Remaster's director, Ryosuke Murai, has confirmed that the developers used planning documents and beta builds to restore content that was cut from the original 2006 game.

For the most part, Dead Rising's recently-released remake (or "Deluxe Remaster" as Capcom calls it) is a very faithful re-release of the 2006 classic that captures what made that game so iconic while introducing a few quality-of-life changes and toning down the difficulty in a few areas. It does have a few interesting additions, though, that call back to the game's development history.

Dead Rising Deluxe Remaster is the best way to play Frank West’s adventure, but I’ll never forget my first time.

When Deluxe Remaster was first revealed, fans were quick to notice that some of the male zombie cops now shoot at Frank if he passes them, which was originally going to be a feature in the 2006 release. There are a few other instances of cut content being added back into the game, such as the rocket launcher, which the game's director has now confirmed comes from studying the game's development.

While speaking to TheGamer at Tokyo Game Show, Dead Rising Deluxe Remaster's director...

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