Halo Has A "New" Studio, New Engine, and New Games

Halo Has A "New" Studio, New Engine, and New Games

From DualShockers (Written by Jaime Tugayev) on | OpenCritic

As the 2024 Halo World Championship played out, Microsoft decided to gift fans of the franchise the best gift ever: a new studio would be taking over Halo, using latest-gen tech, and with a focus on the fans...

...but there's a catch.

Yes, Halo now has a dedicated team named Halo Studios (in case you forget what they will be working on), but this is a rebranding of 343 Industries.

The biggest item on the announcement was the switch from the in-house Slipspace engine to Unreal 5, developed by Epic Games.

The announcement sparked questions about what else would be different from now on, and thankfully studio heads were there to clear the air.

The Engine Room

Studio director Pierre Hintze emphasized that this would not mean cutting ties with the 343 Industries legacy, but rather the start of a new chapter.

The transformation aims to change the pace at which Halo games come out without sacrificing development quality. To achieve this, the company had to kill its darling, the proprietary Slipspace Engine.

Slipspace hit the market with Halo Infinite in 2021, and it looks like that will be the only title for the engine's short life.

In...

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