Skyrim Lead Developer Explains The Buggy State Of Bethesda Titles

Skyrim Lead Developer Explains The Buggy State Of Bethesda Titles

From DualShockers (Written by Dashiell Reynaldo) on | OpenCritic

The buggy state of modern Bethesda games has become its own meme. With Fallout 76, Starfield, and the Fallout 4 next-gen update all launching in less-than-favorable states, at this point, having an unpolished Bethesda game is the norm, not the outlier.

With The Elder Scrolls 6 around the corner as Bethesda’s next big RPG release, many of us are not only speculative about the quality of the upcoming title but genuinely worried that Bethesda’s next release will fall in line with the general lack of polish they've become known for.

This led to a recent interview from videogamer.com with Bruce Nesmith, the Lead Designer of Skyrim and Starfield Systems Designer. In the interview, Nesmith discussed what is causing all this instability and how it has become standard for Bethesda games to come packaged with bugs and glitches.

Nesmith states, “I will be the first person to say that Bethesda Games could be polished more,” but at the same time, Bethesda titles often do so much; he understands that a perfectly polished game isn’t always comparable with the time it takes to do so, as “Having an NPC run in place in front of a wall for a...

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