Prince Of Persia: The Lost Crown was an excellent entry into the Metroidvania genre, earning loads of praise from fans and critics as one of the more solid titles to come out of Ubisoft's repertoire within the last few years. Despite this, as we’ve recently learned, Ubisoft has decided to completely disband the team.
Why exactly did Ubisoft do this? Well, they refused to let the team continue on a sequel because it would “cannibalize” the sales of the original, meaning they’d instead hope for a long-time sales tick for The Lost Crown rather than use the team's immense talent on a follow-up.
This plan is an affront to any gamers hoping Ubisoft would try to facilitate this now well-respected team. As sadly expected, Ubisoft is once again making a decision that puts technical sales data over the actual quality of their products.
The Baldurs Gate Publishing Director, Michael Douse, thinks precisely that. In a recent post on X about the subject, he criticized Ubisoft for making these wild development decisions and called the entire push behind Ubisoft in its current form “such a broken strategy.”
Michael Douse points out that Ubisoft may not have tried to...