When Ubisoft decided to delay Assassin's Creed Shadows into 2025 after the poor initial response to Star Wars Outlaws, it was a shock. Despite the faux outrage over Yasuke, the game seemed largely complete, and Ubisoft concurred.
That said, while Ubisoft agreed that the game was "feature complete," it affirmed in a release that the delay "will enable the biggest entry in the franchise to fully deliver on its ambition, notably by fulfilling the promise of our dual protagonist adventure, with Naoe and Yasuke bringing two very different gameplay styles."
Now, in a new conversation, Ubisoft's Marc-Alexis Coté, the head of Assassin's Creed, discussed the importance of delaying Shadows. In particular, Coté discussed how the move is important to Ubisoft's future as a whole.
Shadows will use the delays for bug fixes, polishes, and possibly tweaking some gameplay elements - and should not cater to the loudest critics
Speaking at a BAFTA event that was attended by and transcribed by Eurogamer, Coté said the following:
"Players can afford to be selective, choosing only the best, and they rightfully demand excellence. Ubisoft's portfolio has faced criticism in recent years for a perceived inconsistency in quality."
While Ubisoft games are largely...