The PlayStation 5 Pro was released yesterday, ushering in a new age of processing power for the console. In some cases, observers have been sceptical of the upgrades, saying they can't really tell the difference between the Pro and base PlayStation 5 with certain games. As our own Jade King put it, "If you put a controller into the hands of an average Joe and stuck on a game of Fortnite, I doubt they'd notice the fact they were playing on an upgraded console at all."
However, a developer that's put extensive time into upgrading its game for the PS5 Pro is Hello Games. Sean Murray outlined the PS5 Pro features of No Man's Sky, which includes 30 frames-per-second at 8k resolution, ultra quality reflections and improved lighting.
Hello Games is a smaller studio than a lot of the triple-A studios that committed to upgrading their games for the PS5 Pro, making these technical feats even more impressive. No Man's Sky's engine programmer Martin Griffiths spoke about this in a social media post, calling it a "tough gig."
"I spent around 4–5 months of my time spread over the last year working on...