If there is one thing that Treyarch is committed to during its support of Call of Duty: Black Ops 6, it's combating cheaters and bad actors. After all, there's no quicker way to have your game die than for it to be overrun by cheaters.
In the leadup to Black Ops 6's release, Activision and Treyarch jointly outlined their plans to quickly handle bad actors. Those plans included a framework to catch and remove cheaters within one hour of their infraction, with internal progress being monitored through a "Time to Action" measure.
Additionally, there were also details related to preventing cheaters from even entering a match in the first place through enhanced detection. Those measures resulted in 12,000 bans during the game's beta before they had a chance to play a match.
Now, following Black Ops 6's release, Treyarch has once again added to its cheating mechanisms.
Sometimes having three main modes that all hit the mark is more than enough.
As outlined in the Season 01 patch notes, several new updates have been added to the game to ward off bad actors. First off, moving forward, to unlock Ranked Play, a player must win 50 match-made multiplayer...